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SEM2 INFO 3307 Section 06 HUMAN COMPUTER INTERACTION
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INFO 3307 Course Outline
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Weekly Class Plan ver 3.0 (revised 2nd Aprl)
Lecture Slides
Lecture 01 - Human Computer Interaction - History & Overview
Lecture 02 : Understanding People
Lecture 03 : Norman Fundamental Principles of Interaction
Lecture 04: Design Thinking Process
Lecture 05: Principles & Practice of Interactive System Design
[YouTube] Universal Design - The Normals Family
[YouTube] What is Dyslexia?
Lecture 08 & 09: Data Gathering and Data Analysis
Lecture 10: Conceptual Design - Persona & Scenario
Lecture 10 Part 2 - User / Customer Journey Map
Lecture 11: User Centered Design & Prototyping
[supp. slides] Lecture 11 : Design, Prototyping and Construction
Lecture 06 (Part 1): Website and Mobile Usability
Lecture 06 (Part 2) : Nielsen's Heuristics and Heuristics Evaluation
[VIDEO RECORDED LECTURE FOR TUESDAY, 21ST MAY 2024] Lecture 06 - Nielsen's Usability Heuristics
[Short Quiz - Video Reflection on Heuristics Evaluation for ATTENDANCE ON TUESDAY 21st MAY 2024]
[VIDEO RECORDED LECTURE FOR THURSDAY, 23RD MAY 2024] Lecture 06 - Heuristics Evaluation
[Short Quiz - Video Reflection on Nielsen's Heuristics for ATTENDANCE ON THURSDAY, 23RD MAY 2024]
Lecture 07 : The User Experience (UX)
Lecture 12 (Part 1) : KhAIR and Design Implications
Lecture 12 (Part 2) - Interaction Design in Practice - Agile UX, Design Patterns
Lecture 12 Agile UX (1 of 4) - What is Agile UX? How is it differs with Agile Software development? (Duration: 06mins)
Lecture 12 Agile UX (2 of 4) : Aligning work practices between Agile Developer and UX Designer (Duration : 03mins)
Lecture 12 Agile UX (3 or 4) : How to do Parallel Tracks Approach in AgileUX? (Duration: 7 mins)
Lecture 12 - Dark Patterns Explained (Duration: 4 mins)
[ATTENDANCE TUE, 04.06.2024] Answers this MCQ Questions for Chapter 12 and submit
Class Exercise on Chapter 12 - For attendance on Tuesday, 4th June 2024
Group Project (20%)
GROUP PROJECT INSTRUCTIONS & GUIDELINES (revised 30th May)
Group Project Members
Submission of Interview Questions for Group Project
Empathy Mapping - The First Step in Design Thinking
PARTICIPANT CONSENT FORM (Can use this sample to get permission to conduct interviews)
[SUBMISSION] GROUP PROJECT PHASE 1 REPORT - COMPLETED
PHASE 2 USABILITY TESTING REPORT TEMPLATE
Marking Rubric for Phase 2 - Usability Testing (5%)
Marking Rubric for Prototype (5%)
Marking Rubric for Presentation (5%)
[SUBMISSION] GROUP PROJECT PHASE 2 SLIDES AND FINAL PRESENTATIONS
Group Project PRESENTATION SCHEDULE
Quiz (10%)
Class Activities (10%) - COMPLETED
Class Activity 1: Gestalt Principle
Class Activity 2: Design Thinking Experience - The Wallet Project
Class Activity 3 : Empathy Map and User Persona
Class Activity 4 : Customer Journey Map
Class Activity 5 : Ideation based on Touch-friendly Information Design Framework
Mid-term Examination (20%) - COMPLETED
Reference Book
[Textbook] Interaction Design: Beyond Human Computer Interaction
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Session 2023/2024 Semester 2
INFORMATION & COMMUNICATION TECHNOLOGY
INFO 3307_06 SEM2
الملخص
SEM2 INFO 3307 Section 06 HUMAN COMPUTER INTERACTION
Instructor:
HAZWANI BT MOHD MOHADIS 7816
Skill Level
:
Beginner